ATEC3317 - Modeling and Texturing I
ATEC 3317 Modeling and Texturing I (3 semester hours) An introduction to 3D computer modeling and texturing. Students will learn how to model hard surface objects with emphasis on creating clean geometric meshes. Basic texturing fundamentals and techniques will be covered, including UV editing, texture map creations, and application and shader types. Prerequisite: ATEC 2326 or ATEC 2382. (0-3) S