ANGM3306 - Modeling and Texturing I
ANGM 3306 Modeling and Texturing I (3 semester credit hours) This course presents the basic concepts and fundamentals of computer modeling and texture creation. The principles and techniques covered are universal and can be applied to animation and gaming, as well as other visualization areas. This course does not require any previous 3D animation experience and will assume all students are new to 3D modeling and texturing, and industry professional software. Prerequisite: ANGM 2310 with a grade of B or better. (0-3) S