Harry W. Bass Jr. School of Arts, Humanities, and Technology
Game Development
Overview
The Master of Fine Arts in Game Development is a terminal degree in emerging artistic practices focusing primarily on the creative use and critical investigation of technology in artistic practices. The program is designed for both students wishing to teach arts- and technology-related courses at the college level and for those intending to engage in professional studio or design practice. While maintaining a commitment to interdisciplinary education fusing critical with creative thinking, this program places emphasis on the creation and application of computer-based arts and narrative. Students must complete 54 semester hours of course work, including a thesis project.
Master of Fine Arts in Game Development
54 semester credit hours minimum
Faculty
Professors: Anne Balsamo , Christine (xtine) Burrough , Paul Fishwick , Roger Malina , Dean Terry , Marilyn Waligore
Associate Professors: Heidi Cooley , Monica Evans , Eric Farrar , Todd Fechter , Sean McComber , Josef Nguyen , Andrew Scott
Assistant Professors: Christine Veras , Hong An Wu
Professor Emeritus: Mihai Nadin
Clinical Professor: Tim Christopher
Required Major Core Courses: 12 semester credit hours
ANGM 6334 Game Production Practices
ANGM 6335 Game Design and Development
ANGM 6342 Experimental Games Studio
ANGM 6356 Anatomy of a Game
Prescribed Electives within Game Development: 15 semester credit hours
Choose five courses from the following courses:
ANGM 6341 Game Production Studio
ANGM 6343 Educational Games Studio
ANGM 6344 Building Virtual Worlds
ANGM 6345 Interactive Narrative
ANGM 6349 Special Topics in Game Development
ANGM 6353 Games, Education, and Simulation
ANGM 6373 Interactive Environments
ATCM 6336 Critical Game Studies
ATCM 6340 Game Production Methods
ATCM 6351 History and Culture of Games
ATCM 6352 Socially Conscious Games
ATCM 6354 Play and Culture
Free Electives: 12 semester credit hours
Twelve semester credit hours of electives in any graduate-level courses.
Final Project: 15 semester credit hours
Completed over two consecutive long semesters after having completed at least 36 semester credit hours of coursework. Public presentation of work required, such as an exhibition, conference presentation, or defense.
ATCM 6399 Master's Thesis
ATCM 6698 Master's Project I
ATCM 6699 Master's Project II