ANGM4308 - Rigging II
ANGM 4308 Rigging II (3 semester credit hours) This course is a continuation of the Rigging I course and will continue with concepts, tools, and techniques used in 3D animation for setting up clean and efficient 3D rigs that are easily and intuitively animated. Topics will include squash and stretch capabilities in rigs, basic MEL scripting, simple dynamics, facial rigs, and basic animation principles for complex rigs. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisite: ANGM 3308 with a grade of B or better. (0-3) Y