ANGM4306 - Modeling and Texturing II
ANGM 4306 Modeling and Texturing II (3 semester credit hours) This advanced level course is a continuation of the topics and techniques taught in Modeling and Texturing I. This course will further examine best practices for 3D modeling and texturing pipeline-ready assets, both hard-surface and organic. Special attention will be given to character creation, emphasizing proper mesh flows for animation deformation. Additional techniques covered include 3D painting applications and sculpting details for baked texture maps. Prerequisite: ANGM 3306 with a grade of B or better. (0-3) S