ANGM3380 - Virtual Reality
ANGM 3380 Virtual Reality (3 semester credit hours) This course is designed for students who are new to virtual reality and want to learn about the principles and history of VR technology including optics, haptics, locomotion, displays, stereopsis, tracking, and major hardware platforms. No programming experience is required. Knowledge of one or more current game engines is preferred. By the end of this course, students will have created and deployed a VR application. Prerequisite: ANGM 2310. (0-3) Y