ANGM3305 - Computer Animation I
ANGM 3305 Computer Animation I (3 semester credit hours) This course presents the concepts, tools and techniques used in 3D key frame animation. Topics will cover the 12 principles of animation including squash and stretch, anticipation, overlapping motion, timing, and more. Students will learn to animate using per-existing rigs and set-ups. Prerequisite: ANGM 2310 with a grade of B or better. (0-3) S