Arts Technology Communication and Media
ATCM 1100 First Year Seminar (1 semester credit hour) This course will introduce incoming freshmen to the intellectual and cultural environment of the School of Arts, Technology, and Emerging Communication. Students will learn about plans of study, career paths, research, and the connections to other fields and disciplines. Required for all freshmen in the School of Arts, Technology, and Emerging Communication; open to all non-ATEC majors. Corequisite: UNIV 1010. (1-1) Y
ATCM 2300 Introduction to TechnoCulture (3 semester credit hours) In this foundational course students consider the complex relationship between technology and culture. They will study evocative objects to raise questions about the history, impact, and implications of the co-evolution of technology and society. (3-0) S
ATCM 2301 Digital Art and Design Foundations (3 semester credit hours) This course integrates technical ability with visual communication as it relates to digital art and design. Digital media are prepared for multiple delivery environments, including print, the internet, games, and animation. Students will learn and apply the techniques of digital imaging using tools in the Adobe Creative Cloud software, in concert with foundational knowledge of the elements of art and principles of design. Students will be encouraged to use divergent thinking in problem solving to address emerging media. (0-3) S
ATCM 2302 Design I (3 semester credit hours) Provides foundational knowledge of visual structure and problem solving in two- and three-dimensional design. Students will be introduced to design methodology and design processes with emphasis on the formal principles of composition and organization. (0-3) S
ATCM 2320 Critical Media Research Foundations (3 semester credit hours) This course focuses on scholarly research and writing. Students will practice critical media analysis supported by close reading; learn how to identify and incorporate appropriate secondary sources; and learn to build arguments through thesis-driven writing. While a number of media will be examined in the course, the chief emphasis will be on developing media literacy in support of research and writing rather than on the particular details of any one medium. Prerequisite or Corequisite: RHET 1302. (3-0) Y
ATCM 2321 Reading Media Critically (3 semester credit hours) This writing-intensive course teaches students how to apply the foundational concepts and approaches of multiple schools of critical theory to film, television, and other popular culture texts. Prerequisite: RHET 1302. (3-0) S
ATCM 2322 Media Histories (3 semester credit hours) This course examines the histories of emerging media by foregrounding the relationship between new media technologies and cultural, social, political, and economic transformations. Possible topics include the shift from orality to writing, the social impacts of the printing press, the rise of broadcast media, and the development of the Internet. Prerequisite: RHET 1302. (3-0) Y
ATCM 2324 Code Plus Culture (3 semester credit hours) At the intersection of theory and practice, in this course students will consider how code affects culture and how culture informs code. This course includes the study of code in theory and as practical application. (3-0) Y
ATCM 2325 Introduction to Ethnic Studies (3 semester credit hours) This course introduces students to ethnic studies, with an emphasis on the field's core theories of race, racialization, and social difference. Students will examine how "race" structures and shapes culture and society in the United States. (3-0) R
ATCM 2330 Digital Art and Social Practice (3 semester credit hours) The course introduces students to digital media arts production informed by social engagement. A project-intensive practice will explore art as experience, performance, and pedagogy. (0-3) Y
ATCM 2335 Internet Studio I (3 semester credit hours) This course presents core web technologies and the process of website development. Topics explored include but are not limited to prototyping and design, development, information architecture and website launch. Prerequisite: ATCM 2301. (0-3) S
ATCM 2340 Visual Communication (3 semester credit hours) This course explores the idea that memorable visual messages have great power to inform, educate, and persuade an individual, a culture, and a society. Topics covered may include theories of visual communication, graphic design, and data visualization. Students enrolled in this course will both analyze and create visual communication messages. (3-0) Y
ATCM 2343 Emerging Media Art Histories (3 semester credit hours) Students in this course will understand emerging media art through a historical lens that relates media histories, interdisciplinary pioneers, and creative practices that blur the boundaries between art and technology. Emerging Media Art Histories includes a survey of artists, engineers, mathematicians, and philosophers, and their interactive genres that pushed the boundaries of traditional art practices from the twentieth century to the present. (3-0) Y
ATCM 2350 Time-Based Media (3 semester credit hours) This studio course explores storytelling, the persistence of vision, and digital production with a focus on sequencing and duration. Areas of investigation may include image sequences, hand-drawn animation cells, flipbooks, zoetropes, animated GIFs, or short videos. (0-3) Y
ATCM 2355 Survey of Digital Fabrication (3 semester credit hours) This course is designed to provide students with a broad overview of and introduction to digital fabrication processes. In this course, a combination of lectures and hands on activities are used to expose students to the hardware and software tools associated with digital fabrication processes. (0-3) Y
ATCM 2360 Design Histories (3 semester credit hours) This course will explore the history of design from its inception as an emergent field to contemporary practices. Design histories consider why things appear the way they do across diverse spaces, platforms, and areas of practice. Students will understand design as a situated practice within its social, cultural, and political contexts. (3-0) Y
ATCM 2380 Introduction to Emerging Communication (3 semester credit hours) This course introduces students to theoretical models and research methods used to study communication and media with specific focus on mass media processes and effects. (3-0) R
ATCM 3301 Writing for ATEC (3 semester credit hours) This writing-intensive course focuses on the genres of writing associated with arts, technology, and emerging communication. ATCM 3301 trains students in the process of writing about media (animation, design, games, and so forth) for a variety of audiences. Writing assignments and presentations prepare students for the types of writing that are common in the media and cultural industries including formal analysis, interpretation, the personal or artist's statement, and project proposals. Prerequisite: RHET 1302. (3-0) S
ATCM 3304 Character Design (3 semester credit hours) Exploration of character design as a fundamental aspect of storytelling, and as the lens through which theories, principles, and practices of narrative across media can be understood. Students in the course will examine character design for games, animation, and other visual and interactive media. Prerequisite: ANGM 2310. (0-3) R
ATCM 3320 Critical Media Theories (3 semester credit hours) This course examines the development of theories of digital media, with an emphasis on understanding the role of the Internet in contemporary life. Prerequisite or Corequisite: ATCM 2321 or ATCM 2322 or instructor consent required. (3-0) Y
ATCM 3321 Networked Identities (3 semester credit hours) This course considers digital media and identities, with a focus on gender, sexuality, race, ethnicity, disability, class, age, and/or nationality. Topics will include how such identities are represented in media and how people use media to reshape such representations. Prerequisite: ATCM 2321 or ATCM 2322 or instructor consent required. (3-0) Y
ATCM 3323 Reading in a Networked Era (3 semester credit hours) This course examines literature's transformation in the era of electronic networks. Topics may include the history of writing and technology; how new reading practices, distribution channels, and publication industry developments influence literature; emerging literary and popular genres; participatory publics, remix cultures, and virality; literature's position within a media ecology of digital games, film, and television. Prerequisite: RHET 1302. (3-0) T
ATCM 3325 Global Media Cultures (3 semester credit hours) This course examines the production, circulation, and consumption of media in a global context. Topics may include media produced outside the United States, the effect of globalization on media, and the media of diasporic communities. Prerequisite: RHET 1302. (3-0) Y
ATCM 3331 Critical Making (3 semester credit hours) This course situates technological practices of Do It Yourself and communal making as a social phenomenon with a history that precedes the digital. Students will learn about connections to women's domestic work; suburban hobbyist practices; the craft labor of indigenous cultures; and so forth. The class also includes the study of theories of critical design and making, with opportunities to practice these approaches in coursework. Prerequisites: ATCM 2300. (3-0) T
ATCM 3335 Internet Studio II (3 semester credit hours) Explores advanced methods and techniques related to web design and production. Students will explore and implement a range of new web technologies and how to best serve user needs with these new interactions. Prerequisite: CS 1335. (0-3) Y
ATCM 3336 Design Research Methods (3 semester credit hours) This course will explore a variety of behavioral and attitudinal design research methods, including the planning, analysis, and execution of quantitative and qualitative methods. Topics also include the ethical concerns related to understanding users. and how to communicate research results. (3-0) T
ATCM 3337 Interaction Design I (3 semester credit hours) Study of human-machine interaction for a variety of applications. Students explore rapid prototyping, user interface (UI) and user experience (UX) design skills that can be applied to various domains such as web-based publishing, mobile app development, game development, and entertainment and artistic performances. New devices and interactions are explored. Prerequisite: ATCM 2302. (0-3) Y
ATCM 3340 Design II (3 semester credit hours) Continuing exploration of design principles and practices, with an emphasis on three-dimensional design, time and motion, human perception, and critique. Prerequisite: ATCM 2302. (0-3) Y
ATCM 3345 Audio Technologies (3 semester credit hours) This class presents and explains the principles of audio and digital audio technologies. The course lays out the fundamentals of audio and computer equipment and technologies: microphones, loudspeakers, mixing boards, digital converters, digital audio formats, digital processors, audio compression, amplification, stereophonic, surround and multi-phonic diffusion. Prerequisite: ANGM 2345. (0-3) R
ATCM 3346 Audio Productions Lab I (3 semester credit hours) This course explores the psychological implications as well as the artistic, cultural and social dimensions of the use of audio in films, games, and various other applications. Topics include recording, editing, processing and diffusing recorded material. Students will learn how to select a voice, an instrument, and/or a sound effect for auditory presentations and direct recording sessions. May be repeated for credit as projects vary (6 semester credit hours maximum). Prerequisite: ANGM 2345. (0-3) R
ATCM 3350 Digital Video Production I (3 semester credit hours) Introduction to digital video production examining shooting, editing, and nonlinear post-production techniques. Students will work individually and in teams to produce short video projects. A variety of delivery environments may be explored, including web, mobile, and DVD. Prerequisite: ATCM 2302. (0-3) S
ATCM 3355 Computer Modeling for Digital Fabrication (3 semester credit hours) This course is designed to provide students with a broad overview of computer modeling techniques associated with fabrication processes. In this course, students will learn to apply 3D modeling software, rendering programs, image processing software, and vector-based graphics to digital fabrication processes. Emphasis will be placed on proper file preparation for output devices. Prerequisite: ATCM 2355 or ATCM 2301 or ANGM 3306. (0-3) T
ATCM 3356 Projection Mapping Lab (3 semester credit hours) This course explores the activation of form and space with moving images. Students will learn to animate static objects through projection mapping techniques, including the workflows needed to create dynamic objects and immersive environments. Emphasis will be placed on applications and workflows that combine animation and sculptural expression. Prerequisite: ATCM 2302 or ATCM 2355 or ANGM 3306 or ATCM 3355. (0-3) R
ATCM 3357 Digital Fabrication Lab I (3 semester credit hours) This course explores the relationship between digital fabrication and traditional artistic practice. Students use digital fabrication tools as a means of exploring their own creative ideas. In this course students will apply techniques and processes to create work that reflects their own creative vision. Emphasis will be placed on the conceptual underpinning of their ideas and the processes and techniques used to execute them. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisites: (ATCM 2355 or ATCM 3355) and department consent required. (0-3) T
ATCM 3371 User Experience Design for Games (3 semester credit hours) Exploration of user experience design principles as they relate to digital game development. This research-based course focuses on how gameplay and interaction can be effectively communicated to players through user interface design. Prerequisite: ANGM 2310 with a grade of C or better. (0-3) T
ATCM 3375 Game Systems Design (3 semester credit hours) Exploration of the systems, simulations, and processes that are the foundation of digital games. Students will examine the structural links between mechanics, systems, strategy, and game experience. Prerequisite: ANGM 3365. (3-0) T
ATCM 3380 Media Psychology (3 semester credit hours) This course will examine evidence for the role that psychology plays in the production and consumption of media with particular emphasis on how emerging media complicates how human beings process and are impacted by media. Topics of discussion may include emotional response, arousal, memory, and attention. (3-0) R
ATCM 3381 Media and Communication Research Methods (3 semester credit hours) This course examines a range modes of social scientific inquiry into the impact of emerging communication, such as surveys, experiments, or content analysis. Prerequisite: PSY 2317. (3-0) R
ATCM 3382 Communicating Research (3 semester credit hours) Exploration of strategies to communicate research about emerging communication topics to specialist and non-specialist audiences, including strategies for both traditional and new media. (3-0) R
ATCM 3385 Social Networks (3 semester credit hours) This course introduces the theoretical perspectives and practical applications of the study of social networks with emphasis on the impact of communication technologies on the creation, maintenance, and transformation of social networks in contemporary media environments. Students will also learn to analyze and visualize networks. (3-0) R
ATCM 3388 Social Influence and Persuasive Design (3 semester credit hours) This course examines the relationship among beliefs, attitudes, and behavior. Topics include attitude formation, attitude measurement, persuasion and attitude change, the attitude-behavior relationship, interpersonal influence, and general theories of behavioral prediction. (3-0) S
ATCM 3395 Topics in Arts, Technology, and Emerging Communication (3 semester credit hours) Study of principles, techniques, and/or theories related to Arts, Technology, and Emerging Communication. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4099 Major Honors Paper in Arts, Technology, and Emerging Communication (0 semester credit hours) Intended for students pursuing major honors with a thesis in addition to advanced coursework. Students will write a paper connecting their concentration's central questions to the eligible organized course in which they are enrolled. Restricted to students majoring in Arts, Technology, and Emerging Communication who are within one semester of graduation and who meet honors requirements. Credit/No Credit only. Department consent required. Corequisite: ATCM 4332 or ATCM 4333 or ATCM 4334. (0-0) S
ATCM 4304 World Building (3 semester credit hours) Continuing exploration of narrative across media through the lens of world building. Students in the course will explore world building for games, animation, transmedia storytelling, and other visual and interactive media forms. Prerequisite: ATCM 3304. (0-3) T
ATCM 4319 Topics in Animation (3 semester credit hours) Course offers a further exploration of ideas and principles utilized in the animation process. Sections may be devoted to a single aspect of animation or to a variety of subjections in the field. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4320 Political Economy of Digital Media (3 semester credit hours) This course examines the relationships among digital media, economic logics, and social and political institutions. Topics may include intellectual property; the politics of algorithms; labor in digital culture; peer production; and emerging economies such as virtual currencies, barter economies, and markets in biolabor. Prerequisite: ATCM 2321 or ATCM 2322. (3-0) Y
ATCM 4322 Disability, Technology, and Media (3 semester credit hours) This course provides a critical understanding of disability in relation to technology and media. Students will investigate how social constructions of ability and disability influence technology development and media representations; the relationship between the attention economy and representations of bodies, illness, health, and minds; the role of media and technology in constructing norms; and visual rhetorics of the abnormal. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) T
ATCM 4323 Feminism, Technology, and Media (3 semester credit hours) This course examines intersectional feminist approaches to technology and media studies. Students learn the history of women in technology fields; feminist approaches to theorizing the relationship between social constructions of gender and technology and media development and use; the dissemination and development of feminist thought and practices; and the articulation of gender in such media as film, television, and digital media. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) T
ATCM 4325 Race, Technology, and Media (3 semester credit hours) In this course, students learn about the relationship between media and technology within the histories of Western racism and colonialism; how structural racism affects technology development, the media industries, and media representations; and how race is articulated in media and technology, including in film, television, and digital media. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) R
ATCM 4326 Mediated Textuality (3 semester credit hours) This course introduces students to multimodal composition. The class focuses on understanding the signifying strategies of, and relationships among, different media formats in their analog and digital forms. Students will learn to convey narratives and ideas in multiple media formats. Prerequisite: ATCM 3301 or ATCM 3320 or Instructor consent required. (3-0) Y
ATCM 4327 Privacy and Surveillance (3 semester credit hours) This course examines issues in privacy and surveillance, including state, corporate, and peer surveillance; shifting definitions of public and private; sousveillance; and the relationship between inequalities and surveillance practices. (3-0) R
ATCM 4330 Culture Jamming (3 semester credit hours) This practice-intensive course explores digital production in relation to theories of tactical media and culture jamming. Areas of investigation may include social media, mobile media, software, hardware, platforms, and networked performances. Prerequisite: ATCM 3320 or instructor consent. (0-3) Y
ATCM 4332 Critical Media Studies Lab I (3 semester credit hours) This course functions as a simulation of professional environments in academics, cultural industries, and non-profits and is intended for students who have completed substantial coursework in Critical Media Studies. Students in the course collaborate to develop critically informed and socially engaged media projects in a variety of publicly-engaged academic and/or professional contexts. Department consent required. May be repeated for credit as topics vary (6 semester credit hours maximum). (0-3) R
ATCM 4333 Critical Media Studies Lab II (3 semester credit hours) A continuation of Critical Media Studies Lab I, this course functions as a simulation of professional environments in academics, cultural industries, and non-profits and is intended for students who have completed substantial coursework in Critical Media Studies. Students in the course collaborate to develop critically informed and socially engaged media projects in a variety of publicly-engaged academic and/or professional contexts. Department consent required. May be repeated for credit as topics vary (6 semester credit hours maximum). (0-3) R
ATCM 4334 Topics in Critical Media Studies (3 semester credit hours) May be repeated for credit as topics vary (6 semester credit hours maximum). (3-0) R
ATCM 4337 Interaction Design II (3 semester credit hours) Explores advanced methods and techniques of interaction design, successful user-centered design, and engaging time-based media in digital and physical mediums with and without visible user interfaces. Prerequisite: ATCM 3337. (0-3) T
ATCM 4339 Motion Design Lab (3 semester credit hours) This advanced motion design course mimics a motion design studio environment and activities. Student teams will develop an animated visual essay for a client-based project, beginning with a visual treatment for a script or concept and continuing through all aspects of motion design production. Areas of practice include concept art, storyboarding, pitching ideas, animation, sound design, editing, and project management. May be repeated for credit as projects vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4340 Strategic Design (3 semester credit hours) Applies principles of traditional design to big picture systemic challenges such as health care, education, and climate change. Students will redefine how problems are approached, identify opportunities, and deliver more complete and resilient solutions by crafting decision-making. Prerequisite: ATCM 3337. (0-3) Y
ATCM 4345 Digital Audio Processing (3 semester credit hours) This course presents and develops the theoretical and technical principles of digital audio processing and sound synthesis as well as hands-on applications and experiments. The course will present and use: spectral processors such as single and multi-band filters, dynamic processors (expanders, compressors, noise gate), complex dynamic spectral processors (noise reduction, cross synthesis). Prerequisite: ATCM 3345. (0-3) R
ATCM 4346 Audio Productions Lab II (3 semester credit hours) This course is a continuation of Audio Productions Lab and explores the psychological implications as well as the artistic, cultural, and social dimensions of the use of audio in films, games, and for various other applications. Students will record, edit, process, and diffuse recorded material as well as learn how to select a voice, an instrument, and a sound effect; they will write for auditory presentations and direct recording sessions. May be repeated for credit as projects vary (6 semester credit hours maximum). Prerequisite: ATCM 3346. (0-3) R
ATCM 4350 Digital Video Production II (3 semester credit hours) Students will explore cinematography, editing, and storytelling in video intended for networked distribution. Prerequisite: ATCM 3350. (0-3) Y
ATCM 4351 New Media Performance (3 semester credit hours) This studio art course will use a variety of existing tools, such as software, hardware, physical spaces, and online environments, in experimental ways as platforms for expression in the visual arts tradition of performance. Appropriate for students with interests in visual art, video art, mixed genres, sound, and gaming. No experience with performing is required. (0-3) R
ATCM 4357 Digital Fabrication Lab II (3 semester credit hours) This course explores the relationship between digital fabrication and traditional artistic practice. Students will focus on a specific aspect of digital fabrication and its relationship to their creative ideas. In this course students will use project-based approaches to apply techniques and processes they have learned to create work that reflects a strong clear artistic vision. Emphasis is on a critical dialogue about the conceptual basis of their ideas and the processes and techniques used to realize them. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisites: ATCM 3357 and instructor consent required. (0-3) R
ATCM 4363 Topics in Emerging Media Art (3 semester credit hours) Studies of principles of media art, such as computational art, digital fabrication, projection mapping, sound, video, or other forms of creative production involving technology. May be repeated for credit as projects vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4364 Topics in Design (3 semester credit hours) Study of principles of design, such as accessibility, interaction, typography, usability, or other forms of design thinking and creative production involving technology. May be repeated for credit as projects vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4375 Game Design III (3 semester credit hours) Advanced research in interactive game design and development, focusing on experimental, educational, and simulation-based games. Students in the course will develop original games individually and in teams, with an emphasis on mechanical innovation, technical achievement, and unique player experiences. Prerequisite: ANGM 4365. (3-0) T
ATCM 4380 Communication, Media, and Information Technology (3 semester credit hours) This course examines the interactions among mass media, new media technology, and individuals. Topics include how communication shapes our perceptions, how mass media affect our attitudes and behaviors, and how the rise of new media technology complicates our understanding of the relationship between mass media and everyday citizens. (3-0) T
ATCM 4384 Ethics in New Media, Technology, and Communication (3 semester credit hours) Engaging classical ethical theory from an applied perspective, this class will explore ethical issues in mass, social, and emerging media with particular attention to how media content producers behave in the larger social, cultural, and political framework. (3-0) T
ATCM 4385 Children and Media (3 semester credit hours) This course will examine the role of media in the lives of children and how developmental differences influence how they process and respond to the media. Major areas of consideration include children's responses to media violence, educational media, and play with media. (3-0) T
ATCM 4386 Journalism in the Networked Age (3 semester credit hours) This course will examine how new media technology and changing relationships between journalists and audiences affect the nature, potential, and limitations of contemporary journalism to inform, engage, and entertain the public. (3-0) T
ATCM 4388 Political Communication (3 semester credit hours) This course examines networked and digital political communication from different perspectives, including topics such as how audiences make sense of political messages, how the networked and digital media shape perceptions and attitudes toward politics and politicians, or how political issues are communicated in the networked and digital media. (3-0) T
ATCM 4395 Advanced Topics in Arts, Technology, and Emerging Media (3 semester credit hours) Study of advanced principles, techniques, and/or theories related to Arts, Technology, and Emerging Communication. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. (0-3) R
ATCM 4397 Senior Seminar (3 semester credit hours) Culminating course in Arts, Technology, and Emerging Communication. Students in this course will engage in the creation of an advanced creative and/or research project related to their pathway's central questions. Restricted to students enrolled in their last long semester at UT Dallas. Department consent required. (0-3) S
ATCM 4398 Capstone Project (3 semester credit hours) Culminating independent study in Arts, Technology, and Emerging Communication. Under a faculty member's direction, students will engage in the creation of an advanced creative and/or research project related to their pathway's central questions. Restricted to students enrolled in their last long semester at UT Dallas. Department consent required. (3-0) S
ATCM 4399 Senior Honors in Arts, Technology, and Emerging Communication (3 semester credit hours) Intended for students conducting independent research for an honors thesis or project. Students will develop an advanced creative and/or research project and paper related to their pathway's central questions. Restricted to students majoring in Arts, Technology, and Emerging Communication who are within one semester of graduation and who meet honors requirements. Department consent required. (3-0) Y
ATCM 4V96 Independent Study in Arts, Technology, and Emerging Communication (1-3 semester credit hours) Independent study under a faculty member's direction. Signature of instructor and Associate Dean on project proposal required. May be repeated for credit as topics vary (6 semester credit hours maximum). Prerequisites: Upper-division standing and completion of all lower-division requirements in ATEC and instructor consent required. ([1-3]-0) R