UT Dallas 2016 Undergraduate Catalog

School of Arts, Technology, and Emerging Communication

Arts and Technology with Gaming Concentration (BA)

Students who complete the major in Arts and Technology receive a thorough grounding in the mutually productive interaction of technology with the arts, with specific emphasis on the interplay of visual art, music, and narrative with the new modes of expression and communication that have emerged from the convergence of computing and media technologies. The program stresses not only the creation but also the potential applications and cultural implications of interactive media. A student majoring in Arts and Technology will be required to channel selected coursework according to individual needs and specialties. Particular attention should be given to the Prescribed Electives for the major, and close consultation with academic advisors is recommended. By selecting courses from a variety of the remaining elective headings, students are able to combine courses in technology and fine arts with coursework in literary criticism and interpretation, creative writing and translation, and linguistics and languages.

Unless otherwise noted, courses in Arts and Technology are open to all students in the University. However, students majoring in Arts and Technology may be given preference in certain course enrollments.

Bachelor of Arts in Arts and Technology with Gaming Concentration

Degree Requirements (120 semester credit hours)1

Faculty

Professors: Anne Balsamo, Frank Dufour, Monica Evans, Paul Fishwick, Roger Malina, Mihai Nadin

Clinical Professors: Elizabeth (Lisa) Bell, Michael Breault, Tim Christopher, Carie King, Paul Lester

Professor of Practice: Marjorie Zielke

Associate Professors: Christine (xtine) Burrough, Eric Farrar, Todd Fechter, Scot Gresham-Lancaster, Rosanna Guadagno, Midori Kitagawa, Kim Knight, Maximilian Schich, Andrew Scott, Dean Terry

Clinical Associate Professors: Cassini Nazir, Derek Royal, Harold (Chip) Wood

Assistant Professors: Olivia Banner, Kristin Drogos, Phillip Hall, Casey Johnson, Angela M. Lee, Sean McComber, Ryan McMahan, Josef Nguyen

Clinical Assistant Professors: Janet Johnson, Jillian Round, Michael Stephens

Senior Lecturers: Elizabeth Boyd, Christopher Camacho, Filip Celander, Melissa Hernandez-Katz, Christina Nielsen, Barbara Vance

I. Core Curriculum Requirements: 42 semester credit hours2

Communication: 6 semester credit hours

COMM 1311 Survey of Oral and Technology-based Communication

RHET 1302 Rhetoric

Mathematics: 3 semester credit hours

Choose one course from the following:

MATH 1306 College Algebra for the Non-Scientist

MATH 1314 College Algebra

Or select any 3 semester credit hours from Mathematics core courses

Life and Physical Sciences: 6 semester credit hours

Select any 6 semester credit hours from Life and Physical Sciences core courses

Language, Philosophy and Culture: 3 semester credit hours

Choose one course from the following:

HUMA 1301 Exploration of the Humanities

LIT 2331 Masterpieces of World Literature

PHIL 1301 Introduction to Philosophy

PHIL 2316 History of Philosophy I

PHIL 2317 History of Philosophy II

Or select any 3 semester credit hours from Language, Philosophy and Culture core courses

Creative Arts: 3 semester credit hours

Choose one course from the following:

ARTS 1301 Exploration of the Arts

AHST 1303 Survey of Western Art History: Ancient to Medieval

AHST 1304 Survey of Western Art History: Renaissance to Modern

AHST 2331 Understanding Art

DANC 1310 Understanding Dance

DRAM 1310 Understanding Theater

FILM 2332 Understanding Film 

MUSI 1306 Understanding Music

American History: 6 semester credit hours

Choose two courses from the following:

HIST 1301 U.S. History Survey to Civil War

HIST 1302 U.S. History Survey from Civil War

HIST 2301 History of Texas

HIST 2330 Themes and Ideas in American History

HIST 2332 Civil War and Reconstruction

Government / Political Science: 6 semester credit hours

GOVT 2305 American National Government

GOVT 2306 State and Local Government

Social and Behavioral Sciences: 3 semester credit hours

Select any 3 semester credit hours from Social and Behavioral Sciences core courses

Component Area Option: 6 semester credit hours

Choose two courses from the following or other Component Area Option

ARHM 2340 Creativity

ARHM 2341 Global Media

ARHM 2342 Connections in the Arts and Humanities

ARHM 2343 Science and the Humanities

ARHM 2344 World Cultures

II. Major Requirements, Lower-Division: 21 semester credit hours

ARTS 1316 Drawing Foundations

ATEC 2325 Game Design Fundamentals

ATEC 2340 Project Management for Arts and Technology I

ATEC 2382 Computer Imaging

ATEC 2384 Design I

CS 1335 Computer Science I for Non-majors3

CS 2335 Computer Science II for Non-majors4

III. Major Requirements, Upper-Division: 24 semester credit hours

Major Core Courses

Any 3000- or 4000-level Art History (AHST) course

or DRAM 3323 Drama in Historical Context

or FILM 3321 Film in Historical Context 

or MUSI 3322 Music in Historical Context 

ATEC 3320 Digital Content Design and Usability

or ATEC 3325 Introduction to Computer Mediated Communication

ATEC 3329 Tools Development in Arts and Technology

or CS 3360 Computer Graphics for Artists and Designers

or CS 4352 Human Computer Interaction I

ATEC 3330 Digital Video Production I

or ARTS 3371 Photography: Black/White

or ARTS 3372 Photography: Color

or ARTS 3377 Photography: Altered Image

or ARTS 3379 Photography: New Media

or ARTS 4368 Advanced Visual Arts

ATEC 3351 Game Design I

ATEC 3384 Design II

ATEC 4380 Capstone Project

or ATEC 4381 Senior Seminar

HIST 3328 History and Philosophy of Science and Medicine

or HIST 3337 Technology and Western Civilization

or HIST 3374 American Technological Development

or LIT 3316 The Literature of Science Fiction

or LIT 3334 Literature of Science

 

IV. Elective Requirements: 33 semester credit hours

Prescribed Electives: 15 semester credit hours

Choose any five courses from the following: at least 2 must be 4000 level

ATEC 3329 Tools Development for Arts and Technology

ATEC 3346 Storytelling for New Media I

ATEC 3352 User Experience Design for Games I

ATEC 3353 Game Studies I

ATEC 3354 Sound Design for Games and Interactive Media

ATEC 3355 Scripting for Games I

ATEC 3356 Games and Narrative I

ATEC 3364 Level Design I

ATEC 3365 Virtual Environments

ATEC 3370 Topics in Arts and Technology

ATEC 4346 Storytelling for New Media II

ATEC 4350 Game Production Lab I

ATEC 4353 Game Production Lab II

ATEC 4365 Level Design II

ATEC 4367 Game Design II

ATEC 4368 User Experience Design for Games II

ATEC 4370 Special Topics in Arts and Technology

ATEC 4373 Topics in Game Development

 

Free Electives: 18 semester credit hours

Both upper-and lower-division courses may be used as electives, but students must complete at least 51 semester credit hours of upper-division courses to qualify for graduation.

1. Incoming freshmen must enroll and complete requirements of UNIV 1010 and the corresponding school-related freshman seminar course. Students, including transfer students, who complete their core curriculum at UT Dallas must take UNIV 2020.

2. Curriculum Requirements can be fulfilled by other approved courses from institutions of higher education. The courses listed are recommended as the most efficient way to satisfy both Core Curriculum and Major Requirements at UT Dallas.

3. Students who are ATEC/CS double degree or who plan to minor in CS must enroll in CS 1336 Programming Fundamentals and CS 1136 Computer Science Laboratory and/or CS 1337 Computer Science I (if placed out of CS 1336 and CS 1136).

4. Students who are ATEC/CS double degree or who plan to minor in CS must enroll in CS 2336 Computer Science II.

Updated: 2019-08-09 13:16:44 v8.28d38e