ATEC4348 - Modeling and Texturing II
ATEC 4348 Modeling and Texturing II (3 semester credit hours) This advanced level course builds on the topics and workflows presented in ATEC 3317 Modeling and Texturing I. Advanced modeling and texturing concepts and fundamentals are discussed and examined. The principles and techniques covered are geared towards feature film and television work, but also apply to video game model creation. Areas covered include mesh, visualization, proper mesh flow on organic surfaces, digital sculpting and 3D painting applications. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisites: ATEC 3317 and instructor consent required. (0-3) Y