ATEC3317 - Modeling and Texturing I
ATEC 3317 Modeling and Texturing I (3 semester credit hours) This course presents basic concepts and fundamentals of computer modeling and texture creation. The principles and techniques covered are universal and can be applied to animation and gaming, as well as other visualization areas. This course does not require any previous 3D animation experience and will assume all students are new to 3D modeling and texturing, and industry professional software. This course discusses and utilizes various aspects of all areas of computer animation including digital modeling, texturing, rigging, animation and lighting. Prerequisite: ATEC 2326. (0-3) S