UT Dallas 2026 Undergraduate Catalog

Arts Technology Communication and Media

ATCM 2300 Introduction to TechnoCulture (3 semester credit hours) In this foundational course students consider the complex relationship between technology and culture. They will study evocative objects to raise questions about the history, impact, and implications of the co-evolution of technology and society. (3-0) S

ATCM 2301 Digital Art and Design Foundations (3 semester credit hours) This course integrates technical ability with visual communication as it relates to digital art and design. Digital media are prepared for multiple delivery environments, including print, the internet, games, and animation. Students will learn and apply the techniques of digital imaging using tools in the Adobe Creative Cloud software, in concert with foundational knowledge of the elements of art and principles of design. Students will be encouraged to use divergent thinking in problem solving to address emerging media. (0-3) S

ATCM 2302 Design I (3 semester credit hours) Focuses on the foundational knowledge of the principles and elements of design. Students will approach 2D and 3D design utilizing formal methodologies and processes to achieve effective visual communication. Coursework emphasizes both conceptual development and practical application in contemporary and commercial contexts. (0-3) S

ATCM 2320 Introduction to Media Research (3 semester credit hours) Introduces research methods to unpack the texts, production, and consumption of various media (films, television, games, social media, digital art, and so on). Practice critical media analysis supported by close reading, discover how to identify and incorporate secondary sources, and explore building arguments through evidence-driven research and writing. Prerequisite or Corequisite: RHET 1302. (3-0) F

ATCM 2321 Reading Media Critically (3 semester credit hours) This writing-intensive course teaches students how to apply the foundational concepts and approaches of multiple schools of critical theory to film, television, and other popular culture texts. Prerequisite: RHET 1302. (3-0) S

ATCM 2322 Media Histories (3 semester credit hours) Examines the histories of emerging media by foregrounding the relationship between new media technologies and cultural, social, political, and economic transformations. Possible topics include the shift from orality to writing, the social impacts of the printing press, the rise of broadcast media, and the development of the Internet. Prerequisite: RHET 1302. (3-0) S

ATCM 2324 Code Plus Culture (3 semester credit hours) At the intersection of theory and practice, in this course students will consider how code affects culture and how culture informs code. This course includes the study of code in theory and as practical application. (3-0) Y

ATCM 2325 Introduction to Ethnic Studies (3 semester credit hours) Introduces students to ethnic studies, with an emphasis on the field's core theories of race, racialization, and social difference. Examines how "race" structures and shapes culture and society in the United States. (3-0) P

ATCM 2330 Digital Art and Social Practice (3 semester credit hours) Introduces digital media arts production informed by social engagement. A project-intensive practice will explore art as experience, performance, and pedagogy. (0-3) S

ATCM 2335 Internet Studio I (3 semester credit hours) This course presents core web technologies and the process of website development. Topics explored include but are not limited to prototyping and design, development, information architecture and website launch. Prerequisite: ATCM 2301. (0-3) S

ATCM 2340 Visual Communication (3 semester credit hours) Explores the idea that memorable visual messages have great power to inform, educate, and persuade an individual, a culture, and a society. Topics covered may include theories of visual communication, graphic design, and data visualization. Includes the analysis and creation of visual communication messages. (3-0) S

ATCM 2343 Emerging Media Art Histories (3 semester credit hours) Students in this course will understand emerging media art through a historical lens that relates media histories, interdisciplinary pioneers, and creative practices that blur the boundaries between art and technology. Emerging Media Art Histories includes a survey of artists, engineers, mathematicians, and philosophers, and their interactive genres that pushed the boundaries of traditional art practices from the twentieth century to the present. (3-0) Y

ATCM 2345 Introduction to Audio Production (3 semester credit hours) This course will provide students with a foundation in audio recording, editing, mixing, and in concepts of sound design related to animation, video games, movies, and other multimedia productions. (0-3) S

ATCM 2350 Time-Based Media (3 semester credit hours) Studio course exploring storytelling, the persistence of vision, and digital production with a focus on sequencing and duration. Areas of investigation may include image sequences, hand-drawn animation cells, flipbooks, zoetropes, animated GIFs, or short videos. (0-3) S

ATCM 2355 Survey of Digital Fabrication (3 semester credit hours) An introduction to and overview of digital fabrication processes. Lectures and hands-on activities provide exposure to the hardware and software tools associated with digital fabrication processes. (0-3) F

ATCM 2360 Design Histories (3 semester credit hours) Explores the influences of various design disciplines throughout human history, and numerous examples where design played a major role in influencing civilizations, societies, products, services, and experiences. Online only. (3-0) S

ATCM 2380 Introduction to Emerging Communication (3 semester credit hours) This course introduces students to theoretical models and research methods used to study communication and media with specific focus on mass media processes and effects. (3-0) R

ATCM 3301 Writing for Media Arts and Design (3 semester credit hours) Writing-intensive course focusing on the genres of writing associated with arts, technology, and emerging communication. ATCM 3301 trains students in the process of writing about media (animation, design, games, and so forth) for a variety of audiences. Writing assignments and presentations prepare students for the types of writing that are common in the media and cultural industries including formal analysis, interpretation, the personal or artist's statement, and project proposals. Prerequisite: RHET 1302. (3-0) S

ATCM 3320 Critical Media Theories (3 semester credit hours) This course examines the development of theories of digital media, with an emphasis on understanding the role of the Internet in contemporary life. Prerequisite or Corequisite: ATCM 2321 or ATCM 2322 or instructor consent required. (3-0) Y

ATCM 3321 Networked Identities (3 semester credit hours) This course considers digital media and identities, with a focus on gender, sexuality, race, ethnicity, disability, class, age, and/or nationality. Topics will include how such identities are represented in media and how people use media to reshape such representations. Prerequisite: ATCM 2321 or ATCM 2322 or instructor consent required. (3-0) Y

ATCM 3323 Reading in a Networked Era (3 semester credit hours) This course examines literature's transformation in the era of electronic networks. Topics may include the history of writing and technology; how new reading practices, distribution channels, and publication industry developments influence literature; emerging literary and popular genres; participatory publics, remix cultures, and virality; literature's position within a media ecology of digital games, film, and television. Prerequisite: RHET 1302. (3-0) T

ATCM 3325 Global Media Cultures (3 semester credit hours) Examines the production, circulation, and consumption of media in a global context. Topics may include media produced outside the United States, the effect of globalization on media, and the media of diasporic communities. Prerequisite: RHET 1302. (3-0) F

ATCM 3326 Emerging Media Arts (3 semester credit hours) Explores emerging practices in new media. It will blend theoretical studies and project-intensive practice in leading-edge applications of digital media, interactive media, and Internet communications. May be repeated for credit as topics vary (6 semester credit hours maximum). Prerequisite: ATCM 2301 or ATCM 2302 or ATCM 2350 or instructor consent required. (0-3) S

ATCM 3331 Critical Making (3 semester credit hours) Situates technological practices of Do It Yourself and communal making as a social phenomenon with a history that precedes the digital. Explores connections to women's domestic work; suburban hobbyist practices; the craft labor of indigenous cultures; and so forth. Includes the study of theories of critical design and making, with opportunities to practice these approaches in coursework. Prerequisites: ATCM 2300. (3-0) R

ATCM 3335 Internet Studio II (3 semester credit hours) Explores advanced methods and techniques related to web design and production. Examine and implement a range of new web technologies and how to best serve user needs with these new interactions. Prerequisite: ATCM 2335. (0-3) P

ATCM 3336 Design Research Methods (3 semester credit hours) Provides exposure to user experience (UX) research as a foundation for user-centered design. Explores behavioral and attitudinal design research methods, including the planning, analysis, and execution of qualitative and quantitative approaches. Emphasis is placed on defining robust problem statements, addressing ethical considerations, and synthesizing and visualizing research findings into user-centered solutions, particularly within technology-driven contexts. Prerequisite: ATCM 2302 or instructor consent required. (3-0) S

ATCM 3337 Interaction Design I (3 semester credit hours) Study of human-machine interaction for a variety of applications. Students explore rapid prototyping, user interface (UI) and user experience (UX) design skills that can be applied to various domains such as web-based publishing, mobile app development, game development, and entertainment and artistic performances. New devices and interactions are explored. Prerequisite: ATCM 2302. (0-3) Y

ATCM 3339 Intermediate Digital Painting (3 semester credit hours) Upper-level studio art course investigating new media painting practices in contemporary art. Projects use digital tools in conjunction with material practices to create physical artworks, along with time-based, animated artworks that will exist only via screen or projected media. Experiment with drawing tablets, optics, software, code, VR, AR, and other new media tools in painterly expression. Survey contemporary new media painters. Projects develop technical and conceptual competencies in creative practice. May be repeated for credit as topics vary (6 semester credit hours maximum). Prerequisite: ATCM 2301 or ATCM 2302. (0-3) R

ATCM 3340 Design II (3 semester credit hours) Explores the design thinking process and the influences that affect innovation and design solutions. Specific emphasis will be on the role of human sciences in design thinking and in discovering and validating successful design solutions. Prerequisite: ATCM 2302. (0-3) S

ATCM 3341 Prototyping (3 semester credit hours) This course is project-based; exploring the process of ideating, brainstorming, and creating physical and digital prototype solutions as a means of gathering insights and feedback about their designs. Course will conduct feedback both in peer reviews and in real-world problem spaces. Coursework guides students through creating a portfolio case study based on their work. (3-0) R

ATCM 3342 Design Operations (3 semester credit hours) Exposes students to the area of Design Operations, which includes growing and evolving design teams, designing and managing workflows, and improving design outputs. Shows best practices for team structures, composition, role definitions, rituals, communication, and hiring and onboarding team members. Focuses on how to get work done through mastery of project management skills, asset management, and risk/reward analysis. Includes learning how to measure the impact of design team outputs, how to apply design standards, how to create value definition, and the value of playbooks. (3-0) R

ATCM 3345 Sound Art (3 semester credit hours) Studio course exploring sound and audio technologies through a studio art lens. Presents sound art histories, technology descriptions, and demonstrations to equip students to create multiple sound installations and interdisciplinary artworks. May be repeated for credit as topics vary (9 semester credit hours maximum). Prerequisite: ATCM 2345. (0-3) R

ATCM 3346 Audio Post-Production I (3 semester credit hours) Expands on the concepts of ATCM 2345. Explores the psychological impact, as well as the artistic and practical use of audio in films, games, and various other media. Topics include creating, recording, editing, and processing audio for various narrative formats, including video. Students work with the selection of voices, instruments, ambiences, and sound effects for creative mixes. May be repeated for credit as projects vary (6 semester credit hours maximum). Prerequisite: ATCM 2345 or instructor's consent. (0-3) R

ATCM 3347 Recording Studio Techniques I (3 semester credit hours) Delves into the concepts of recording instruments and vocals. Examines the techniques employed for recording various instruments used in popular music. Topics covered include studio signal flow, microphone selection and placement, use of outboard and software-based effects processors, overdubbing, creating composite audio tracks, mixing, gain staging, audio processors, and basic file and session management. Prerequisite: ATCM 2345 and instructor consent required. (0-3) Y

ATCM 3350 Digital Video Production I (3 semester credit hours) An exposure to fundamental motion picture concepts, techniques, and tools ranging from preproduction to postproduction; produce short videos that convey meaningful visual narratives by integrating film language components with dramatic structure principles. Prerequisite: ATCM 2301 or ATCM 2302 or ARTS 2350 or ARTS 2380 or FILM 2332 or instructor consent required. (0-3) S

ATCM 3353 3D Foundations (3 semester credit hours) Continuing exploration of design principles and practices, with an emphasis on three-dimensional design, time and motion, human perception, and critique. Prerequisite: ATCM 2302. (0-3) T

ATCM 3355 Computer Modeling for Digital Fabrication (3 semester credit hours) Designed to provide a broad overview of computer modeling techniques associated with fabrication processes. Explores applying 3D modeling software, rendering programs, image processing software, and vector-based graphics to digital fabrication processes. Emphasis will be placed on proper file preparation for output devices. Prerequisite: ATCM 2355 or ATCM 2301 or ANGM 3306. (0-3) F

ATCM 3356 Projection Mapping Lab (3 semester credit hours) Examines the activation of form and space with moving images. Explores animating static objects through projection mapping techniques, including the workflows needed to create dynamic objects and immersive environments. Emphasis will be placed on applications and workflows that combine animation and sculptural expression. Prerequisite: ATCM 2302 or ATCM 2355 or ANGM 3306 or ATCM 3355. (0-3) P

ATCM 3357 Digital Fabrication Lab I (3 semester credit hours) Explores the relationship between digital fabrication and traditional artistic practice. Students use digital fabrication tools as a means of exploring their own creative ideas. Students will apply techniques and processes to create work that reflects their own creative vision. Emphasis will be placed on the conceptual underpinning of their ideas and the processes and techniques used to execute them. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisites: (ATCM 2355 or ATCM 3355) and department consent required. (0-3) Y

ATCM 3372 Sound Design for Games (3 semester credit hours) Exploration of sound design principles, soundscapes, voice acting, and music as they relate to digital game development. Students in the course will examine key concepts of sound design for games within the constraints of interactive media, gameplay requirements, and virtual environments. Prerequisite: ATCM 2345. (0-3) T

ATCM 3373 Location Audio Recording Techniques (3 semester credit hours) Covers the theoretical and practical processes of recording audio outside of the studio and on location. Students will perform multi-track recordings of live performances, film-style (double sync sound) audio recordings, ambisonic/surround recordings, and gain valuable hands-on experience with a multitude of unique audio equipment. May be repeated for credit (6 semester credit hours maximum). Prerequisite: ATCM 2345 or instructor consent. (0-3) S

ATCM 3380 Media Psychology (3 semester credit hours) This course will examine evidence for the role that psychology plays in the production and consumption of media with particular emphasis on how emerging media complicates how human beings process and are impacted by media. Topics of discussion may include emotional response, arousal, memory, and attention. (3-0) R

ATCM 3381 Media and Communication Research Methods (3 semester credit hours) This course examines a range modes of social scientific inquiry into the impact of emerging communication, such as surveys, experiments, or content analysis. Prerequisite: PSY 2317. (3-0) R

ATCM 3382 Communicating Research (3 semester credit hours) Exploration of strategies to communicate research about emerging communication topics to specialist and non-specialist audiences, including strategies for both traditional and new media. (3-0) R

ATCM 3385 Social Networks (3 semester credit hours) This course introduces the theoretical perspectives and practical applications of the study of social networks with emphasis on the impact of communication technologies on the creation, maintenance, and transformation of social networks in contemporary media environments. Students will also learn to analyze and visualize networks. (3-0) R

ATCM 3387 Emergence Studies - Experimental Publishing in the AI Era (3 semester credit hours) Explores how emerging technologies and artificial intelligence are reshaping creative publishing through the framework of emergence studies. Using design methodologies, students will adapt publishing practices and investigate how complex systems inform new approaches to authorship, design, and storytelling across media, art, and technology. Emphasizes innovative methods for documentation, presentation, and professionalism while integrating theory and practice through hands-on projects. By engaging directly with emerging technologies and experimental publishing formats, students will be exposed to a critical and creative understanding of the evolving relationship between technological innovation and contemporary publishing. (3-0) Y

ATCM 3388 Social Influence and Persuasive Design (3 semester credit hours) This course examines the relationship among beliefs, attitudes, and behavior. Topics include attitude formation, attitude measurement, persuasion and attitude change, the attitude-behavior relationship, interpersonal influence, and general theories of behavioral prediction. (3-0) S

ATCM 3395 Topics in Media Arts and Design (3 semester credit hours) Study of principles, techniques, and/or theories related to Media Arts and Design. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. (0-3) T

ATCM 3V52 Topics in Art and Media (3-9 semester credit hours) Investigates special topics that explore the wide variety of ideas, concepts, principles, and techniques inherent in different areas of the digital arts within the context of studio practice. Sections may be devoted exclusively to digital imaging, video, sound, or digital fabrication. May be repeated for credit as topics vary (9 semester credit hours maximum). Prerequisite: ATCM 2301 or ATCM 2302 or ATCM 2350 or instructor consent required. (0-3) Y

ATCM 4099 Major Honors Paper in Arts, Technology, and Emerging Communication (0 semester credit hours) Intended for students pursuing major honors with a thesis in addition to advanced coursework. Students will write a paper connecting their concentration's central questions to the eligible organized course in which they are enrolled. Restricted to students majoring in Arts, Technology, and Emerging Communication who are within one semester of graduation and who meet honors requirements. Credit/No Credit only. Department consent required. Corequisite: ATCM 4332 or ATCM 4333 or ATCM 4334. (0-0) S

ATCM 4304 World Building (3 semester credit hours) Continuing exploration of narrative across media through the lens of world building. Students in the course will explore world building for games, animation, transmedia storytelling, and other visual and interactive media forms. Prerequisite: ANGM 3304. (0-3) T

ATCM 4320 Political Economy of Digital Media (3 semester credit hours) Examines the relationships among digital media, economic logics, and social and political institutions. Topics may include intellectual property; the politics of algorithms; labor in digital culture; peer production; and emerging economies such as virtual currencies, barter economies, and markets in biolabor. Prerequisite: ATCM 2321 or ATCM 2322. (3-0) P

ATCM 4322 Disability, Technology, and Media (3 semester credit hours) Provides a critical understanding of disability in relation to technology and media. Investigates how social constructions of ability and disability influence technology development and media representations; the relationship between the attention economy and representations of bodies, illness, health, and minds; the role of media and technology in constructing norms; and visual rhetorics of the abnormal. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) R

ATCM 4323 Feminism, Technology, and Media (3 semester credit hours) Examines intersectional feminist approaches to technology and media studies. Delves into the history of women in technology fields; feminist approaches to theorizing the relationship between social constructions of gender and technology and media development and use; the dissemination and development of feminist thought and practices; and the articulation of gender in such media as film, television, and digital media. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) R

ATCM 4325 Race, Technology, and Media (3 semester credit hours) In this course, students learn about the relationship between media and technology within the histories of Western racism and colonialism; how structural racism affects technology development, the media industries, and media representations; and how race is articulated in media and technology, including in film, television, and digital media. Prerequisite: ATCM 2325 or ATCM 3321 or instructor consent required. (3-0) R

ATCM 4326 Multimedia Storytelling (3 semester credit hours) Explores multimodal composition. Focuses on understanding the signifying strategies of, and relationships among, different media formats in their analog and digital forms. Discusses how to convey narratives and ideas in multiple media formats. Prerequisite: ATCM 3301 or ATCM 3320 or Instructor consent required. (3-0) Y

ATCM 4327 Privacy and Surveillance (3 semester credit hours) This course examines issues in privacy and surveillance, including state, corporate, and peer surveillance; shifting definitions of public and private; sousveillance; and the relationship between inequalities and surveillance practices. (3-0) R

ATCM 4329 Advanced Emerging Media Art (3 semester credit hours) Explores production studio and field practices in the development of emerging forms of digital media. Students will work individually and in teams to produce new media projects using a variety of different methods and technologies. Areas of investigation may include mobile media, trans-media, and interactive media projects. May be repeated for credit as topics vary (9 semester credit hours maximum). Prerequisite: ATCM 3326 or instructor consent required. (0-3) S

ATCM 4330 Culture Jamming (3 semester credit hours) Practice-intensive exploration of digital production in relation to theories of tactical media and culture jamming. Areas of investigation may include social media, mobile media, software, hardware, platforms, and networked performances. Prerequisite: ATCM 2330 or ATCM 3320 or instructor consent required. (0-3) T

ATCM 4332 Critical Media Studies Lab I (3 semester credit hours) This course functions as a simulation of professional environments in academics, cultural industries, and non-profits and is intended for students who have completed substantial coursework in Critical Media Studies. Students in the course collaborate to develop critically informed and socially engaged media projects in a variety of publicly-engaged academic and/or professional contexts. Department consent required. May be repeated for credit as topics vary (6 semester credit hours maximum). (0-3) R

ATCM 4333 Critical Media Studies Lab II (3 semester credit hours) A continuation of Critical Media Studies Lab I, this course functions as a simulation of professional environments in academics, cultural industries, and non-profits and is intended for students who have completed substantial coursework in Critical Media Studies. Students in the course collaborate to develop critically informed and socially engaged media projects in a variety of publicly-engaged academic and/or professional contexts. Department consent required. May be repeated for credit as topics vary (6 semester credit hours maximum). (0-3) R

ATCM 4334 Topics in Critical Media Studies (3 semester credit hours) May be repeated for credit as topics vary (6 semester credit hours maximum). (3-0) R

ATCM 4337 Interaction Design II (3 semester credit hours) Explores advanced methods and techniques of interaction design, successful user-centered design, and engaging time-based media in digital and physical mediums with and without visible user interfaces. Prerequisite: ATCM 3337. (0-3) T

ATCM 4340 Strategic Design (3 semester credit hours) Applies principles of traditional design to big picture systemic challenges such as health care, education, and climate change. Redefine how problems are approached, identify opportunities, and deliver more complete and resilient solutions by crafting decision-making. Prerequisite: ATCM 3340. (0-3) T

ATCM 4341 Applied Experience Design (3 semester credit hours) Project-based practicum where students will address a design challenge (a description of an important and multi-faceted cultural problem or need that design thinking might help alleviate) and then work collaboratively in small groups to develop a designed object to address some aspect of that problem or need. This prompt will usually be provided by an external entity, such as a company or nonprofit that is trying to solve an applied design problem. Instructor consent required. (0-3) S

ATCM 4345 Sound Synthesis (3 semester credit hours) Examines the principles of sound synthesis. Explores creative applications of software and hardware synthesis and the integration of image and sound. Final projects may include an exhibition, installation, recording, or performance of a sound and image piece. May be repeated for credit as topics vary (6 semester credit hours maximum). (0-3) R

ATCM 4346 Audio Post-Production II (3 semester credit hours) Expands on the concepts of ATCM 3346. Dives into the use of additional audio concepts and alternative audio mixes, specifically surround sound. Expands on skills in creating, recording, and manipulating audio for narrative applications such as cinema, video, games, and other formats. Other topics included are Automated Dialog Replacement (ADR), time-based audio effects, ambisonics, and other multitrack audio sources. May be repeated for credit as projects vary (6 semester credit hours maximum). Prerequisite: ATCM 3346 or instructor consent required. (0-3) R

ATCM 4347 Recording Studio Techniques II (3 semester credit hours) Continuation in teaching concepts of recording instruments and vocals. Explores techniques for recording various instruments used in popular music. Topics covered include studio signal flow, microphone selection and placement, use of outboard and software-based effects processors, overdubbing, creating composite audio tracks, mixing, gain staging, audio processors, and basic file and session management. Prerequisite: ATCM 3347. (0-3) Y

ATCM 4350 Digital Video Production II (3 semester credit hours) Advanced study of motion picture concepts, including cinematography, rhythm, editing, and storytelling related to a film's visual style; produce short videos to replicate and develop unique visual styles. Prerequisite: ATCM 3350 or instructor consent. (0-3) S

ATCM 4351 New Media Performance (3 semester credit hours) This studio art course will use a variety of existing tools, such as software, hardware, physical spaces, and online environments, in experimental ways as platforms for expression in the visual arts tradition of performance. Appropriate for students with interests in visual art, video art, mixed genres, sound, and gaming. No experience with performing is required. (0-3) R

ATCM 4357 Digital Fabrication Lab II (3 semester credit hours) This course explores the relationship between digital fabrication and traditional artistic practice. Students will focus on a specific aspect of digital fabrication and its relationship to their creative ideas. In this course students will use project-based approaches to apply techniques and processes they have learned to create work that reflects a strong clear artistic vision. Emphasis is on a critical dialogue about the conceptual basis of their ideas and the processes and techniques used to realize them. Registration for this course will be based on the faculty's review of the student's portfolio. Prerequisites: ATCM 3357 and instructor consent required. (0-3) R

ATCM 4363 Topics in Emerging Media Art (3 semester credit hours) Studies of principles of media art, such as computational art, digital fabrication, projection mapping, sound, video, or other forms of creative production involving technology. May be repeated for credit as projects vary (6 semester credit hours maximum). Department consent required. (0-3) R

ATCM 4364 Topics in Design (3 semester credit hours) Study of principles of design, such as accessibility, interaction, typography, usability, or other forms of design thinking and creative production involving technology. May be repeated for credit as projects vary (6 semester credit hours maximum). Department consent required. (0-3) S

ATCM 4380 Communication, Media, and Information Technology (3 semester credit hours) This course examines the interactions among mass media, new media technology, and individuals. Topics include how communication shapes our perceptions, how mass media affect our attitudes and behaviors, and how the rise of new media technology complicates our understanding of the relationship between mass media and everyday citizens. (3-0) T

ATCM 4384 Ethics in New Media, Technology, and Communication (3 semester credit hours) Engaging classical ethical theory from an applied perspective, ethical issues are explored in mass, social, and emerging media with particular attention to how media content producers behave in the larger social, cultural, and political framework. (3-0) S

ATCM 4385 Children and Media (3 semester credit hours) This course will examine the role of media in the lives of children and how developmental differences influence how they process and respond to the media. Major areas of consideration include children's responses to media violence, educational media, and play with media. (3-0) T

ATCM 4386 Journalism in the Networked Age (3 semester credit hours) This course will examine how new media technology and changing relationships between journalists and audiences affect the nature, potential, and limitations of contemporary journalism to inform, engage, and entertain the public. (3-0) T

ATCM 4388 Political Communication (3 semester credit hours) This course examines networked and digital political communication from different perspectives, including topics such as how audiences make sense of political messages, how the networked and digital media shape perceptions and attitudes toward politics and politicians, or how political issues are communicated in the networked and digital media. (3-0) T

ATCM 4395 Advanced Topics in Media Arts and Design (3 semester credit hours) Study of advanced principles, techniques, and/or theories related to technology as applied to Media Arts and Design. May be repeated for credit as topics vary (6 semester credit hours maximum). Department consent required. (0-3) R

ATCM 4397 Senior Seminar (3 semester credit hours) Culminating course in Arts, Technology, and Emerging Communication; course focuses on creating an advanced creative and/or research project related to the pathway's central questions. Restricted to students in their last two long semesters. (0-3) S

ATCM 4398 Capstone Project (3 semester credit hours) Culminating independent study in Arts, Technology, and Emerging Communication. Under a faculty member's direction, focuses on creating an advanced creative and/or research project related to their pathway's central questions. Restricted to students in their last two long semesters. Department consent required. (3-0) S

ATCM 4399 Senior Honors in Media Arts and Design (3 semester credit hours) Independent research for an honors thesis or project; develop an advanced creative and/or research project and scholarly paper related to the central questions of a pathway. Restricted to students in their last two long semesters. Department consent required. (3-0) Y

ATCM 4V96 Independent Study in Media Arts and Design (1-3 semester credit hours) Independent study under a faculty member's direction. Signature of instructor and Associate Dean on project proposal required. May be repeated for credit as topics vary (6 semester credit hours maximum). Prerequisites: Upper-division standing and completion of all lower-division requirements in ATEC or MAD degree plan and instructor consent required. ([1-3]-0) R