ATEC4348 - Modeling and Texturing II
ATEC 4348 Modeling and Texturing II (3 semester hours) A continuation of ATEC 3317 Modeling and Texturing I. Students will learn how to model organic surfaces with emphasis on creating both film and game resolution meshes. Advanced topics include 3D paint and sculpturing, subdivision surfaces and normal and displacement map creation and application. Students must be able to work in ATEC labs due to software access. Prerequisite: Instructor consent required. (0-3) Y